With “Parallel I – IV”, one of his last works, which started as a 4-channel video-installation, Harun Farocki, one of Germany’s most influential and subversive filmmakers, who died in July 2014, reflects on the influence of video games on the cinema during the last few decades, and on its reception, through an investigation of the construction and rules of computerized animations in video games. Subdivided into a cycle of four parts, the work begins with an analysis of the first two-dimensional elaborations of video games, in “Parallel I”, and goes on to breath-taking details of natural and digital landscapes which reproduce effects similar to reality, in “Parallel II – III”, to finally reach, in “Parallel IV”, the images of video game heroes.